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Projects

Just as a quick note, most of the projects listed below are not game jam projects. They consist of more long-term polished projects. If you'd like to have a look at the whopping amount of jam projects I've done or simply want to see a timeline of my progression, you can go here to my about me!

I plan to add a page to each project, so I can talk more in-depth about each project, in how I designed certain aspects and made them.

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Shovel and Swindle
Paper Trails
SFML Networking
Procedural Generation
DX11 Project
Treasure Hunters
Project Omen
Pirate Bay
Critter Catcher
Design HOPES App
Voxel Rendering
A* Parallel Programming
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